Astuces CONTROL RESONANT Gameplay Walkthrough Part 9 Evacuation Procedures MQ - Health Upgrade - Last Taxi
CONTROL RESONANT Gameplay Walkthrough Part 9 Evacuation Procedures MQ - Health Upgrade - Last Taxi
CONTROL RESONANT Gameplay Walkthrough Part 9 starts the Evacuation Procedures main quest, clears the evacuation zone, and finishes the Last Taxi trail. Key Highlights: Evacuation Procedures main quest start, evacuation zone sweep, Main Street fast travel unlock, Map Kit, Konstig Art Gallery puzzle guide, 1st and 2nd Health Upgrade points in the evacuation zone, tough battle, and Last Taxi puzzle guide. Story: Dylan pushes into the evacuation zone as the Bureau begins full evacuation procedures. With civilians at risk and Hiss pressure rising, he secures Main Street, grabs the Map Kit, and works through galleries and streets to open a safe path forward. Drama: The evacuation zone shows Manhattan at breaking point, with the tough battle in the middle proving how hard the FBC is fighting just to hold Main Street. Side Quests: The Last Taxi puzzle guide in the evacuation zone - full solution and completion. Character Progression: 1st Health Upgrade Point - Evacuation Zone, and 2nd Health Upgrade Point - Evacuation Zone. Exploration: Evacuation Zone, Main Street Evacuation Zone Fast Travel, and Map Kit - Evacuation Zone. Puzzles: Konstig Art Gallery puzzle guide, and Last Taxi taxi puzzle guide - Evacuation Zone. Game: CONTROL RESONANT Platform: PC Genre: Action Adventure RPG BrotherSister 📺 Watch the full walkthrough playlist of CONTROL RESONANT here: 👉 https://www.youtube.com/playlist?list=PLdXemsXtuRUo 🔔 If you enjoyed the full CONTROL RESONANT playthrough video, don't forget to LIKE, SHARE and SUBSCRIBE for more epic gaming content! https://www.youtube.com/@AsuraPlaythrough?sub_confirmation=1 TIMESTAMP: 00:00 Intro - Evacuation Procedures Main Quest Start 05:18 Evacuation Zone 12:06 Main Street Evacuation Zone Fast Travel 13:03 Map Kit - Evacuation Zone 17:23 Konstig Art Gallery Puzzle Guide 19:18 1st Health Upgrade Point - Evacuation Zone 24:18 2nd Health Upgrade Point - Evacuation Zone 27:04 Tough Battle 42:11 The Last Taxi Puzzle Guide - Evacuation Zone 01:00:08 Outro #ControlResonant #ControlResonantGameplay #ControlResonantWalkthrough #AsuraPlaythrough #Walkthrough #Gameplay #Action #Adventure #RPG #brothersister 🎮 Game Description: Manhattan becomes a hostile paranormal battlefield as Dylan Faden finally leaves Federal Bureau of Control captivity and finds reality collapsing around him. CONTROL Resonant shifts the series beyond the Oldest House, turning a ruined city into a maze of Hiss-corrupted streets, spreading Mold, impossible architecture, and a cosmic force capable of rewriting the rules of existence. Dylan’s search for his missing sister, Jesse, gives the catastrophe a personal edge, while his troubled past makes him a less certain hero than the Bureau’s Director. The mood remains eerie, surreal, and violent, balancing urban disaster imagery with the unsettling bureaucratic weirdness that defines the CONTROL universe. Combat centers on Dylan’s evolving paranatural abilities, environmental interaction, elemental attacks, and the Aberrant, a melee weapon that changes shape during battle. It can deliver heavy hammer strikes when enemies need staggering or become paired blades for faster, more aggressive encounters, encouraging players to adapt rather than rely on one favored approach. Exploration spans distinct Manhattan districts where distorted gravity and altered perspectives affect both traversal and combat, letting fights spill across walls, ceilings, and broken spatial planes. A substantial advancement system lets players influence how Dylan’s powers develop, while character relationships and choices emphasize his struggle to remain human instead of becoming another Bureau-made weapon. What makes Resonant compelling is its attempt to combine CONTROL’s paranormal action with a broader, more outward-facing world. The city setting should feel less like a conventional open-world playground and more like a living containment failure, where each area is bent into something unfamiliar by competing supernatural threats. Gravity-based puzzles and a transformable close-range weapon also distinguish it from Jesse’s telekinetic, Service Weapon-focused arsenal in the original. Fans of Remedy’s atmospheric storytelling, the shifting spaces of Alan Wake, and action games that reward mobility and experimentation should find plenty to like, while newcomers may want to play CONTROL first for the strongest emotional payoff.
https://youtu.be/ddNOMVbcBoc?si=NJ2JIAvRFDHRVd5C
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