Actualités de la communauté AILA First Hour Gameplay | Zombie Horror like Resident Evil & Black Mirror with FEAR-ADAPTIVE LEVELS
AILA First Hour Gameplay | Zombie Horror like Resident Evil & Black Mirror with FEAR-ADAPTIVE LEVELS
*_Footage recorded by ENFANT TERRIBLE. Exclusive access to the game provided by Fireshine Games and JF Games. Unauthorized use and/or duplication of this video is strictly prohibited._* Check out this new exclusive gameplay preview of the upcoming A.I.L.A. developed in Unreal Engine 5. We captured the first 1 hour of final gameplay with RTX 5090 and 4K monitor (no commentary). This upcoming FPS first person shooter survival horror with zombies and aliens that combines exploration, environmental puzzles, and narrative-driven design, drawing inspiration from Chordosis, Black Mirror, Resident Evil, P.T. and Layers of Fear! In summary, it mixes the resource management and tension of classic survival horror with a compelling, modern meta-narrative focused on AI and personalized fear. *_Description:_* You play as the sole game tester for a revolutionary new fictional Artificial Intelligence named A.I.L.A. The AI creates intense and disturbing horror experiences specifically designed to prey on your deepest and darkest fears. *_Gameplay Features:_* - Multiple Horror Scenarios: You'll experience different scenarios across various subgenres with distinct gameplay mechanics for each. Examples of scenarios include evading a ritualistic cult, solving gruesome puzzles, and engaging in combat against the medieval undead. - Interactive AI Feedback: As the game tester, you are required to share your thoughts, fears, and feedback directly with the A.I.L.A. The AI then uses this information to craft the subsequent, more haunting experiences you must survive. However, it is important to note what the developers have clarified: The levels themselves are designed by human developers to give the impression that the fictional A.I.L.A. is adapting. - Brutal Combat: The game incorporates elements like puzzle-solving, evasion/outrunning threats, and visceral combat against various enemies depending on the scenario. - Next Generation Presentation: The game aims for a highly photorealistic and atmospheric experience, powered by Unreal Engine 5 and advanced graphical technologies like Lumen and MetaHuman. *_Release Date:_* A.I.L.A is coming in November 25, 2025 to PS5, Xbox and PC https://store.steampowered.com/app/2695430/AILA/ #rtx5090 #newgames2025 #unrealengine5 *** ☑️ Please support the channel with a LIKE... and turn on notifications! 🔔 ❤️ Subscribe to the channel: https://www.youtube.com/channel/UCX1sraLIy6wS2R-SMcdoakg?sub_confirmation=1 👑 Join this channel to get access to perks: https://www.youtube.com/channel/UCX1sraLIy6wS2R-SMcdoakg/join If you're a publisher, developer, artist and would like to get your game featured in the channel, please contact us! We do gameplay previews and compilations every day. Contact: contact [at] enfant-terrible [dot] media
https://youtu.be/D13jbusKnqM
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