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BLOODLINES 2 Open World Gameplay RTX 5090 | New BRUTAL VAMPIRE RPG with Choices and Consequences

Check out this new exclusive look at the upcoming Vampire The Masquerade Bloodlines 2 developed in Unreal Engine 5 by Still Wakes the Deep and Amnesia developers. We played the first 1 hour of the final game with RTX 5090 and 4K monitor (no commentary). This new title is an single player first person open world stealth action RPG with vampires that will remind you of Vampyr, Blood of the Dawnwalker, V Rising, Blade, The Witcher and Dishonored! *_Description:_* You are the Nomad — an elder vampire awakening from a century-long slumber, new to the modern nights. Trapped in your Blood is a stranger’s voice. This entity, a vampire detective known as Fabien, will be your guide to 21st-century Seattle. *_Gameplay Features:_* Dual Protagonist Perspective (Phyre and Fabien): The game alternates between two perspectives. You primarily play as Phyre, an Elder vampire in modern-day Seattle handling visceral combat and Kindred politics. During the day, you switch to non-combat Fabien segments (a Malkavian detective whose consciousness is trapped in Phyre's mind), where you use psychic abilities to investigate a cold case, often involving memory reading and interacting with inanimate objects. Visceral, Action-Oriented Combat: The gameplay emphasizes fast-paced, first-person combat that heavily utilizes vampiric Disciplines (supernatural powers) based on your chosen Clan (e.g., Brujah for melee strength, Tremere for blood sorcery). You can also use telekinesis to manipulate the environment and enemy weapons. Blood is your resource for powers and healing, replenished by feeding on mortals or weakened enemies. Clan Choice and Disciplines: Your initial choice of one of six vampire Clans (like Brujah, Tremere, Banu Haqim, Ventrue) determines your unique passive ability and the four core active powers (Disciplines) you unlock, which drive your playstyle (e.g., close-combat, stealth, mental manipulation). Masquerade Mechanics: You must maintain the Masquerade, the law of secrecy that hides vampires from humanity. Revealing your true nature to mortals (e.g., feeding in public, using powers) risks reprisals from law enforcement and escalating consequences. Hunting and Blood Resonance: Feeding on mortals is essential. Mortals have different Blood Resonances (Melancholic, Sanguine, Choleric) based on their emotions, which you can sometimes manipulate through dialogue. Feeding on fully resonated targets offers temporary perks and is necessary for power progression. Exploration and Traversal: The game features a sizable section of Seattle to explore, with an emphasis on vertical movement. You can climb buildings and use your vampiric agility (leaping, gliding) for quick and engaging traversal across the city's streets and rooftops. Choice and Consequence (RPG Elements): As you navigate Seattle's vampire society and its factions, your dialogue choices, plots, and schemes influence the narrative and the balance of power in the city. *_Release Date:_* Available now in PS5, Xbox and PC https://store.steampowered.com/app/532790/Vampire_The_Masquerade__Bloodlines_2/ #rtx5090 #newgames2025 #unrealengine5 *Disclaimer: All footage shown in this video has been captured by ENFANT TERRIBLE. Exclusive access to the game provided by Plaion. Copying this video is expressly prohibited. *** ☑️ Please support the channel with a LIKE... and turn on notifications! 🔔 ❤️ Subscribe to the channel: https://www.youtube.com/channel/UCX1sraLIy6wS2R-SMcdoakg?sub_confirmation=1 👑 Join this channel to get access to perks: https://www.youtube.com/channel/UCX1sraLIy6wS2R-SMcdoakg/join If you're a publisher, developer, artist and would like to get your game featured in the channel, please contact us! We do gameplay previews and compilations every day. Contact: contact [at] enfant-terrible [dot] media

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